– Story Episode X #03 –

This special project is a collaboration with Hidetoshi Koizumi.

It’s rendered in Unreal Engine 4 using NVidia Real-Time Ray Traced Global Illumination.

This is still real time rendering in Engine but for ease of sharing, it was rendered using UE4 Sequencer Rendering.

Find more about the artist:
hidetoshi-koizumi.com/